Halo 3 is amazing in three respects:
- it’s amazingly short
- it’s amazing nay astonishing that it took Bungie nearly 3 years to bring the game out in view of the above, certainly in respect of the single player campaign anyway.
- it’s amazingly easy on normal setting
Is it good? Yes, of course it is as the game is basically a blast and is huge fun but in this day and age gaming wise, I’m not sure that just being "huge fun" is enough. Wisely, Bungie have reverted more to the familiar scenery and gameplay of the original and the levels are generally less murky graphically which for me spoiled Halo2..there were times it was difficult to see where you were going. Compared to the likes of innovative 360 titles like BioShock it is all rather basic, you just blast your way through levels, shooting familiar enemies in familiar surroundings but there is something strangely comforting about it all.
Bungie have introduced new weapons and new vehicles into the Halo3 arena and this spices things up nicely but overall I was left wanting more. As usual, some of the levels are wonderful, I especially liked the ones which were similar to those in Halo 1 as it was like being reacquainted with old friends and renewing old rivalries but unfortunately, for a much shorter time. I have read reviews and comments about the graphics being not up to scratch but I found it to be excellent in this department.
It’s just far too short but this is to be expected these days. Single player campaign mode seems to get pushed to the side as some developers focus on instead beefing up the multiplayer and online modes. Fair enough if you are an xbox Live gamer as you can spend weeks and months playing the game online and get your money’s worth that way but for the rest of us, I can’t help feeling that Halo3 has short changed us single player campaigners here big time. Part of the problem is they just haven’t taken any chances with it in terms of format…you just sort of know what to expect and what is coming next. Whereas the original Halo had huge sprawling levels with epic battles, this one feels like it has been squeezed and constricted in comparison.
I was amazed (again) at the game’s ending. The original Halo took a lot of justified stick for the flaky last level, a driving one against the clock, which was at odds with the rest of the game and which, for many, ended a fantastic game in a rather unsatisfactory manner. For reasons known only to themselves Bungie have decided to finish off the whole epic in a similar fashion except this time there is no time factor involved….a truly disappointing and unsatisfactory way to go out. Those expecting some sort of earth shattering finale to the Halo riddle will be sorely let down. I’m kind of glad now that the series is over as Bungie seem to have run out of ideas to make gameplay fresh aside form bunging in a few aforementioned weapons etc etc.
It’s still not nearly as good as Halo 1 but is better than Halo 2. It’s certainly nowhere near being the best 360 game I’ve played as I would rank BioShock, The Darkness and Prey above it. Tellingly, after finishing it, rather than starting to play it again instead I slotted the original Halo into the 360 and have had more fun and a bigger challenge running through that again.
Overall then, it is good but leaves you feeling short changed and wanting more.